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Contracts: Difference between revisions

From Prosperity SMP Wiki
Initial content
 
2026-06-10 update: pay raise +25%, banking, build contracts, status fixes
 
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== Pricing philosophy ==
== Pricing philosophy ==
Contract rewards are calibrated against the [[Jobs|job wage]] baseline of 25-175 per hour for new players. Contracts offer bonus income on top of regular job wages, especially for the [[Builder]] career where per-block wages are low.
Contract rewards are calibrated against the [[Jobs|job wage]] baseline (roughly $150-220 per hour for new players after the 2026-06-10 pay raise). Contracts offer bonus income on top of regular job wages, especially for the [[Builder]] career where per-block wages are low.


== Sign interaction ==
== Sign interaction ==
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== See also ==
== See also ==
* [[Jobs]] — primary income source
* [[Jobs]] — primary income source
* [[Government build contracts]] — hired public-works builds
* [[Getting started]] — includes contract introduction
* [[Getting started]] — includes contract introduction
* [[Commands]] — full command reference
* [[Commands]] — full command reference


[[Category:Gameplay]]
[[Category:Gameplay]]

Latest revision as of 20:24, 10 June 2026

Civic contracts are bulk delivery quests on Prosperity SMP. Players hand in specified materials to earn cash rewards. Contracts have cooldowns and daily caps to prevent exploitation.

How contracts work

  1. Run /contracts to see all active contracts.
  2. Run /contractinfo <id> to view details for a specific contract (material, quantity, reward, cooldown, daily cap).
  3. Gather the required materials in your inventory.
  4. Run /deliver <id> to hand in the items and receive payment.

Contract details

Each contract specifies:

Material
The item type to deliver (e.g., cobblestone, iron ingot, oak log).
Quantity
The number of items per delivery.
Reward
Cash payout per successful delivery. Contracts typically pay 1.5 to 3 times the raw material value.
Cooldown
Minimum time between deliveries (default: 30 minutes).
Daily cap
Maximum deliveries per day (default: 10).

Pricing philosophy

Contract rewards are calibrated against the job wage baseline (roughly $150-220 per hour for new players after the 2026-06-10 pay raise). Contracts offer bonus income on top of regular job wages, especially for the Builder career where per-block wages are low.

Sign interaction

Right-clicking a sign with [Contract] on line 1 and a contract ID on line 2 opens the contract info display for that contract.

Commands

Command Description
/contracts List all active contracts
/contractinfo <id> View details for one contract
/deliver <id> Hand in items and get paid

See also