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Hunter: Difference between revisions

From Prosperity SMP Wiki
Fix titles + dev notice
2026-06-10 update: pay raise +25%, banking, build contracts, status fixes
 
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{{Notice|This job page covers the core mechanics. The full [[Skill trees|skill tree]] breakdown, dungeon integration, and advanced strategies are still in development.}}
{{Notice|The Hunter career is being reworked into the server's dungeon-clearing path. Ranks and the first dungeon are live; per-kill dungeon experience and the full [[Skill trees|skill tree]] are still rolling out.}}


The '''Hunter''' is one of six [[Jobs|jobs]] on Prosperity SMP. Hunters earn wages by killing hostile mobs. The Hunter career path is combat-focused, designed around mob farming and future dungeon content.
The '''Hunter''' is one of six [[Jobs|jobs]] on Prosperity SMP and the server's combat career. Hunters earn wages by killing hostile mobs and progress by clearing [[Dungeons|dungeons]]. A Hunter's job level sets their '''rank''', from E up to S, which determines the dungeons they can take on.


== Joining ==
== Joining ==
Run <code>/jobs join hunter</code> or select Hunter from <code>/jobs browse</code>.
Run <code>/jobs join hunter</code> or select Hunter from <code>/jobs browse</code>.
== Ranks ==
The Hunter's job-level tiers are shown as ranks. Your displayed title is your current rank:
{| class="wikitable"
|-
! Hunter level !! Rank
|-
| 1 || E-Rank Hunter
|-
| 10 || D-Rank Hunter
|-
| 20 || C-Rank Hunter
|-
| 30 || B-Rank Hunter
|-
| 40 || A-Rank Hunter
|-
| 50 || S-Rank Hunter
|}
Ranking up is the core of the Hunter path: higher ranks unlock harder, more rewarding [[Dungeons|dungeons]]. You raise your rank by earning Hunter job experience — from hunting hostile mobs out in the world and from clearing dungeons.
== Dungeons ==
Hunter is the career built around [[Dungeons|dungeons]] — instanced boss challenges run solo or with a party. Clearing one awards a cash bounty, a loot crate, and Hunter experience toward your next rank. See the [[Dungeons]] page for how to enter and what to expect.


== Pay rates ==
== Pay rates ==
Hunters earn approximately $0.50 per hostile mob killed. Pay varies slightly by mob type, with stronger mobs paying more.
Hunters earn per hostile mob killed; stronger mobs pay more. Base wages for all jobs were raised by 25 percent on 2026-06-10. Representative wages:


== Titles ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Level !! Title
! Mob !! Base wage
|-
| Zombie, husk, drowned || $0.50
|-
| Skeleton, stray || $0.69
|-
| Creeper, witch || $0.88
|-
|-
| 1 || Novice Hunter
| Enderman, vindicator || $1.00
|-
|-
| 10 || Apprentice Hunter
| Blaze, wither skeleton, guardian, breeze || $1.25
|-
|-
| 20 || Elite Hunter
| Ghast, evoker, shulker || $1.56
|-
|-
| 30 || Master Hunter
| Ravager || $4.06
|-
|-
| 40 || Grand Master Hunter
| Elder guardian || $5.00
|-
|-
| 50 || Legendary Hunter
| Warden || $8.13
|}
|}
Passive animals pay far less ($0.13-0.50). Dungeon mobs pay separately and substantially more.


== Stipends ==
== Stipends ==
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== See also ==
== See also ==
* [[Dungeons]] — the dungeon system
* [[Jobs]] — overview of all jobs
* [[Jobs]] — overview of all jobs
* [[Skill trees]] — Hunter skill tree nodes
* [[Skill trees]] — Hunter skill tree nodes

Latest revision as of 20:24, 10 June 2026

Template:Notice

The Hunter is one of six jobs on Prosperity SMP and the server's combat career. Hunters earn wages by killing hostile mobs and progress by clearing dungeons. A Hunter's job level sets their rank, from E up to S, which determines the dungeons they can take on.

Joining

Run /jobs join hunter or select Hunter from /jobs browse.

Ranks

The Hunter's job-level tiers are shown as ranks. Your displayed title is your current rank:

Hunter level Rank
1 E-Rank Hunter
10 D-Rank Hunter
20 C-Rank Hunter
30 B-Rank Hunter
40 A-Rank Hunter
50 S-Rank Hunter

Ranking up is the core of the Hunter path: higher ranks unlock harder, more rewarding dungeons. You raise your rank by earning Hunter job experience — from hunting hostile mobs out in the world and from clearing dungeons.

Dungeons

Hunter is the career built around dungeons — instanced boss challenges run solo or with a party. Clearing one awards a cash bounty, a loot crate, and Hunter experience toward your next rank. See the Dungeons page for how to enter and what to expect.

Pay rates

Hunters earn per hostile mob killed; stronger mobs pay more. Base wages for all jobs were raised by 25 percent on 2026-06-10. Representative wages:

Mob Base wage
Zombie, husk, drowned $0.50
Skeleton, stray $0.69
Creeper, witch $0.88
Enderman, vindicator $1.00
Blaze, wither skeleton, guardian, breeze $1.25
Ghast, evoker, shulker $1.56
Ravager $4.06
Elder guardian $5.00
Warden $8.13

Passive animals pay far less ($0.13-0.50). Dungeon mobs pay separately and substantially more.

Stipends

Hunters have a 10% chance per kill to receive 2 arrows as a stipend drop.

Prestige

The Hunter prestige tool is a bow with Power V, Infinity, and Unbreaking V. See Prestige for costs.

See also