Jobs: Difference between revisions
More actions
Initial content |
Fix titles to Novice->Legendary + add /title command |
||
| Line 23: | Line 23: | ||
== How jobs work == | == How jobs work == | ||
# Run <code>/jobs browse</code> to see available jobs. | # Run <code>/jobs browse</code> to see available jobs. | ||
# Click a job to join it, or run <code>/jobs join | # Click a job to join it, or run <code>/jobs join <name></code>. | ||
# Perform | # Perform qualifying actions to earn wages and XP. | ||
# Level up to unlock new perks, titles, and equipment. | # Level up to unlock new perks, [[Titles|titles]], and equipment. | ||
# At level 50, you can prestige to reset and earn permanent bonuses. | # At level 50, you can [[Prestige|prestige]] to reset and earn permanent bonuses. | ||
== Leveling == | == Leveling == | ||
Each level requires a fixed amount of XP. The curve is near-linear — level 50 takes approximately 50 hours of active work | Each level requires a fixed amount of XP. The curve is near-linear — level 50 takes approximately 50 hours of active work. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 35: | Line 35: | ||
! Milestone !! Approximate time | ! Milestone !! Approximate time | ||
|- | |- | ||
| Level 10 || | | Level 10 || 2-3 hours | ||
|- | |- | ||
| Level 20 || | | Level 20 || 7-10 hours | ||
|- | |- | ||
| Level 30 || | | Level 30 || 18-25 hours | ||
|- | |- | ||
| Level 40 || | | Level 40 || 32-40 hours | ||
|- | |- | ||
| Level 50 || ~50 hours | | Level 50 || ~50 hours | ||
| Line 47: | Line 47: | ||
== Titles == | == Titles == | ||
All six jobs share the same title progression. Titles display in chat and the tab list. | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Level !! | ! Level !! Title !! Color | ||
|- | |- | ||
| 1 || | | 1 || Novice || Gray | ||
|- | |- | ||
| 10 || | | 10 || Apprentice || Blue | ||
|- | |- | ||
| 20 || | | 20 || Elite || Purple | ||
|- | |- | ||
| 30 || | | 30 || Master || Pink | ||
|- | |- | ||
| 40 || Master | | 40 || Grand Master || Yellow | ||
|- | |- | ||
| 50 || | | 50 || Legendary || Gold | ||
|} | |} | ||
Prestige titles (Reborn, Twice-Forged, Thrice-Forged, Mythic, Eternal) outrank regular titles. | Use <code>/title <job></code> to pin a specific title, or <code>/title auto</code> to show your highest. See [[Titles]] for details. | ||
[[Prestige]] titles (Reborn, Twice-Forged, Thrice-Forged, Mythic, Eternal) outrank regular titles. | |||
== Prestige == | == Prestige == | ||
At level 50, | At level 50, run <code>/prestige <job></code> to reset to level 1 with permanent bonuses. See [[Prestige]] for the full cost table. | ||
== Commands == | == Commands == | ||
| Line 101: | Line 86: | ||
| <code>/jobs top</code> || Leaderboard by job level | | <code>/jobs top</code> || Leaderboard by job level | ||
|- | |- | ||
| <code>/prestige | | <code>/prestige <job></code> || Prestige a maxed job | ||
|- | |||
| <code>/title <job></code> || Pin a title to display | |||
|} | |} | ||
| Line 108: | Line 95: | ||
* [[Contracts]] — bonus income from deliveries | * [[Contracts]] — bonus income from deliveries | ||
* [[Crates]] — loot from job crates | * [[Crates]] — loot from job crates | ||
* [[ | * [[Titles]] — title progression details | ||
* [[Drills and harvesters]] — AOE tools for Miners and Farmers | |||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||
Latest revision as of 15:16, 27 May 2026
Jobs are the primary way to earn money on Prosperity SMP. The server runs six careers through the Jobs Reborn plugin, each paying wages for specific in-game actions. Players can hold one job at a time and switch freely with a 60-second cooldown.
Available jobs
| Job | Pays for | Starting wage | Key unlocks |
|---|---|---|---|
| Miner | Breaking stone, ores, deepslate | ~$0.035/block | Drills (L15/L30/L45), Master Smith (L35+) |
| Farmer | Harvesting crops | ~$0.030/block | Harvesters (L15/L30/L45) |
| Builder | Placing blocks | ~$0.015/block | Civic contracts (primary income) |
| Woodcutter | Chopping logs | ~$0.025/block | Tree-felling upgrades |
| Hunter | Killing hostile mobs | ~$0.50/kill | Dungeon access, combat gear |
| Fisherman | Catching fish | ~$0.30/catch | Rod enchants, rare-fish perks |
Wages increase by 1% per level, up to +50% at level 50. Real income also includes item drops, Admin shop sales, contracts, and stipends.
How jobs work
Leveling
Each level requires a fixed amount of XP. The curve is near-linear — level 50 takes approximately 50 hours of active work.
| Milestone | Approximate time |
|---|---|
| Level 10 | 2-3 hours |
| Level 20 | 7-10 hours |
| Level 30 | 18-25 hours |
| Level 40 | 32-40 hours |
| Level 50 | ~50 hours |
Titles
All six jobs share the same title progression. Titles display in chat and the tab list.
| Level | Title | Color |
|---|---|---|
| 1 | Novice | Gray |
| 10 | Apprentice | Blue |
| 20 | Elite | Purple |
| 30 | Master | Pink |
| 40 | Grand Master | Yellow |
| 50 | Legendary | Gold |
Use /title <job> to pin a specific title, or /title auto to show your highest. See Titles for details.
Prestige titles (Reborn, Twice-Forged, Thrice-Forged, Mythic, Eternal) outrank regular titles.
Prestige
At level 50, run /prestige <job> to reset to level 1 with permanent bonuses. See Prestige for the full cost table.
Commands
| Command | Description |
|---|---|
/jobs browse |
View and join available jobs |
/jobs info |
See your current job stats |
/jobs leave |
Leave your current job |
/jobs top |
Leaderboard by job level |
/prestige <job> |
Prestige a maxed job |
/title <job> |
Pin a title to display |
See also
- Skill trees — per-job perk unlocks
- Contracts — bonus income from deliveries
- Crates — loot from job crates
- Titles — title progression details
- Drills and harvesters — AOE tools for Miners and Farmers