<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.prosperitysmp.com/index.php?action=history&amp;feed=atom&amp;title=Stipends</id>
	<title>Stipends - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.prosperitysmp.com/index.php?action=history&amp;feed=atom&amp;title=Stipends"/>
	<link rel="alternate" type="text/html" href="https://wiki.prosperitysmp.com/index.php?title=Stipends&amp;action=history"/>
	<updated>2026-06-05T23:43:11Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://wiki.prosperitysmp.com/index.php?title=Stipends&amp;diff=36&amp;oldid=prev</id>
		<title>Maintenance script: Initial content</title>
		<link rel="alternate" type="text/html" href="https://wiki.prosperitysmp.com/index.php?title=Stipends&amp;diff=36&amp;oldid=prev"/>
		<updated>2026-05-27T15:04:09Z</updated>

		<summary type="html">&lt;p&gt;Initial content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Stipends&amp;#039;&amp;#039;&amp;#039; are random bonus item drops that [[Jobs|job]] workers receive while performing their job&amp;#039;s actions. They supplement the crafting economy by providing useful materials that might otherwise be scarce.&lt;br /&gt;
&lt;br /&gt;
== How stipends work ==&lt;br /&gt;
While performing job-qualifying actions, there is a small chance per action to receive a bonus item. Stipends drop directly into the player&amp;#039;s inventory with an action bar notification.&lt;br /&gt;
&lt;br /&gt;
Stipends only drop in the resource world, nether, and end — not in the main world.&lt;br /&gt;
&lt;br /&gt;
== Stipend table ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Job !! Trigger !! Drop !! Chance !! Purpose&lt;br /&gt;
|-&lt;br /&gt;
| [[Miner]] || Breaking stone or ore || 1 gunpowder || 20% || Supplies TNT and firework rocket crafting&lt;br /&gt;
|-&lt;br /&gt;
| [[Farmer]] || Harvesting crops || 1 bone meal || 7% || Crop growth acceleration&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter]] || Killing hostile mobs || 2 arrows || 10% || Ranged combat supply&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Builder]], [[Woodcutter]], and [[Fisherman]] do not currently have stipend drops.&lt;br /&gt;
&lt;br /&gt;
== Cooldowns ==&lt;br /&gt;
Farmer and Hunter stipends have a 2-second per-player cooldown to prevent burst drops from automated systems or AOE tools. The Miner stipend has no cooldown — each block in a [[Drills and harvesters|drill]] swing rolls independently, so a single drill swing can produce multiple gunpowder drops.&lt;br /&gt;
&lt;br /&gt;
== Economy role ==&lt;br /&gt;
Stipends act as a passive supply faucet for materials that are important to the [[Economy]] but not directly farmable through normal job actions. Gunpowder in particular supports both firework rocket production (elytra flight fuel) and TNT crafting.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Jobs]] — job system overview&lt;br /&gt;
* [[Miner]] — gunpowder stipend details&lt;br /&gt;
* [[Economy]] — how stipends fit into the money flow&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
</feed>