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	<id>https://wiki.prosperitysmp.com/index.php?action=history&amp;feed=atom&amp;title=Lore</id>
	<title>Lore - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.prosperitysmp.com/index.php?action=history&amp;feed=atom&amp;title=Lore"/>
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	<updated>2026-07-26T18:22:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.prosperitysmp.com/index.php?title=Lore&amp;diff=149&amp;oldid=prev</id>
		<title>Admin: Fix invented &#039;Eternal status&#039; + retarget prestige link</title>
		<link rel="alternate" type="text/html" href="https://wiki.prosperitysmp.com/index.php?title=Lore&amp;diff=149&amp;oldid=prev"/>
		<updated>2026-07-21T12:14:28Z</updated>

		<summary type="html">&lt;p&gt;Fix invented &amp;#039;Eternal status&amp;#039; + retarget prestige link&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:14, 21 July 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l24&quot;&gt;Line 24:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 24:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The frontier economy is player-driven. The [[Admin shop]] represents a baseline government exchange, while player [[ChestShop|shops]] form the real market. [[Contracts|Civic contracts]] represent the settlement&amp;#039;s infrastructure needs — the government pays workers to supply materials for public works.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The frontier economy is player-driven. The [[Admin shop]] represents a baseline government exchange, while player [[ChestShop|shops]] form the real market. [[Contracts|Civic contracts]] represent the settlement&amp;#039;s infrastructure needs — the government pays workers to supply materials for public works.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The prestige system represents mastery — a player who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reaches &lt;/del&gt;[[&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jobs#&lt;/del&gt;Prestige|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Eternal&lt;/del&gt;]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;status in &lt;/del&gt;a job has demonstrated deep expertise and invested significant resources into the frontier&#039;s growth.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The prestige system represents mastery — a player who [[Prestige|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prestiges&lt;/ins&gt;]] a job has demonstrated deep expertise and invested significant resources into the frontier&#039;s growth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://wiki.prosperitysmp.com/index.php?title=Lore&amp;diff=25&amp;oldid=prev</id>
		<title>Maintenance script: Initial content</title>
		<link rel="alternate" type="text/html" href="https://wiki.prosperitysmp.com/index.php?title=Lore&amp;diff=25&amp;oldid=prev"/>
		<updated>2026-05-27T14:49:01Z</updated>

		<summary type="html">&lt;p&gt;Initial content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The world of &amp;#039;&amp;#039;&amp;#039;Prosperity SMP&amp;#039;&amp;#039;&amp;#039; spans multiple biomes connected by trade routes and frontier paths. This page documents the server&amp;#039;s lore and region naming.&lt;br /&gt;
&lt;br /&gt;
== The frontier ==&lt;br /&gt;
Prosperity SMP is set on a frontier — a recently discovered landmass where settlers have established a growing economy. The server&amp;#039;s tagline, &amp;quot;Build wealth. Shape the frontier,&amp;quot; reflects this theme.&lt;br /&gt;
&lt;br /&gt;
Players arrive as newcomers to the frontier, starting with nothing and building wealth through [[Jobs|labor]], [[Contracts|contracts]], and trade.&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
The server consists of several distinct areas:&lt;br /&gt;
&lt;br /&gt;
; Spawn and city center&lt;br /&gt;
: The starting area where new players arrive. Contains the job center, contract board, [[Admin shop]], and market district.&lt;br /&gt;
&lt;br /&gt;
; Resource world&lt;br /&gt;
: A separate world dedicated to mining, farming, and gathering. Resources here regenerate periodically. Use &amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; to teleport to a random location.&lt;br /&gt;
&lt;br /&gt;
; Nether&lt;br /&gt;
: Accessible via portals in the resource world. Contains nether-exclusive resources including ancient debris.&lt;br /&gt;
&lt;br /&gt;
; The End&lt;br /&gt;
: Accessible via the stronghold in the resource world. Contains end cities, shulkers, and elytra.&lt;br /&gt;
&lt;br /&gt;
== Economy lore ==&lt;br /&gt;
The frontier economy is player-driven. The [[Admin shop]] represents a baseline government exchange, while player [[ChestShop|shops]] form the real market. [[Contracts|Civic contracts]] represent the settlement&amp;#039;s infrastructure needs — the government pays workers to supply materials for public works.&lt;br /&gt;
&lt;br /&gt;
The prestige system represents mastery — a player who reaches [[Jobs#Prestige|Eternal]] status in a job has demonstrated deep expertise and invested significant resources into the frontier&amp;#039;s growth.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Getting started]] — new player guide&lt;br /&gt;
* [[Real estate]] — settling on the frontier&lt;br /&gt;
* [[Jobs]] — career paths&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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