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	<id>https://wiki.prosperitysmp.com/index.php?action=history&amp;feed=atom&amp;title=Lore</id>
	<title>Lore - Revision history</title>
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	<updated>2026-06-05T23:43:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.prosperitysmp.com/index.php?title=Lore&amp;diff=25&amp;oldid=prev</id>
		<title>Maintenance script: Initial content</title>
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		<updated>2026-05-27T14:49:01Z</updated>

		<summary type="html">&lt;p&gt;Initial content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The world of &amp;#039;&amp;#039;&amp;#039;Prosperity SMP&amp;#039;&amp;#039;&amp;#039; spans multiple biomes connected by trade routes and frontier paths. This page documents the server&amp;#039;s lore and region naming.&lt;br /&gt;
&lt;br /&gt;
== The frontier ==&lt;br /&gt;
Prosperity SMP is set on a frontier — a recently discovered landmass where settlers have established a growing economy. The server&amp;#039;s tagline, &amp;quot;Build wealth. Shape the frontier,&amp;quot; reflects this theme.&lt;br /&gt;
&lt;br /&gt;
Players arrive as newcomers to the frontier, starting with nothing and building wealth through [[Jobs|labor]], [[Contracts|contracts]], and trade.&lt;br /&gt;
&lt;br /&gt;
== Regions ==&lt;br /&gt;
The server consists of several distinct areas:&lt;br /&gt;
&lt;br /&gt;
; Spawn and city center&lt;br /&gt;
: The starting area where new players arrive. Contains the job center, contract board, [[Admin shop]], and market district.&lt;br /&gt;
&lt;br /&gt;
; Resource world&lt;br /&gt;
: A separate world dedicated to mining, farming, and gathering. Resources here regenerate periodically. Use &amp;lt;code&amp;gt;/rtp&amp;lt;/code&amp;gt; to teleport to a random location.&lt;br /&gt;
&lt;br /&gt;
; Nether&lt;br /&gt;
: Accessible via portals in the resource world. Contains nether-exclusive resources including ancient debris.&lt;br /&gt;
&lt;br /&gt;
; The End&lt;br /&gt;
: Accessible via the stronghold in the resource world. Contains end cities, shulkers, and elytra.&lt;br /&gt;
&lt;br /&gt;
== Economy lore ==&lt;br /&gt;
The frontier economy is player-driven. The [[Admin shop]] represents a baseline government exchange, while player [[ChestShop|shops]] form the real market. [[Contracts|Civic contracts]] represent the settlement&amp;#039;s infrastructure needs — the government pays workers to supply materials for public works.&lt;br /&gt;
&lt;br /&gt;
The prestige system represents mastery — a player who reaches [[Jobs#Prestige|Eternal]] status in a job has demonstrated deep expertise and invested significant resources into the frontier&amp;#039;s growth.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Getting started]] — new player guide&lt;br /&gt;
* [[Real estate]] — settling on the frontier&lt;br /&gt;
* [[Jobs]] — career paths&lt;br /&gt;
&lt;br /&gt;
[[Category:Lore]]&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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